Gerbaud works at Techland as Dying Light 2’s World Director, so there’s really no better place to get this information. He opened up about the story during the Dying 2 Know More event on May 27th, and fans can presume that they’ll learn more in the next episode of the series.
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According to Gerbaud, the confinement of the citizens of Harran served to keep the virus contained for a while, and eventually everyday people started to forget about it. During this time, a small group of scientists were secretly doing research on the virus in an effort to find military or commercial uses for it. As part of this research, scientists experimented on and mutated the virus to new levels, and this naturally didn’t go well. By the Christmas of 2021, the virus escaped a lab and began to infect people.
Thanks to the mutations spurred by the research, this virus was able to spread much faster than anyone could have anticipated. Governments scrambled to try and contain it, but it only took a few years for civilization to fall. In a last ditch effort, the city of Villedor was founded as a bastion for mankind. Even this didn’t go as planned, as there was still infighting amongst the city’s various factions and a deadly infected problem running wild. Players find themselves in the middle of this mess when pilgrim Aiden Caldwell finds himself in The City.
While this all makes sense, it curiously leaves out any details about Kyle Crane, the protagonist of the first Dying Light. Players wanting to experience the story for themselves with the platinum edition of Dying Light should turn back now, but Crane’s ending should definitely come into play in this story. At the end of the final story DLC for Dying Light, Crane himself is turned, but this time while outside the wall. It’s highly likely that he has something to do with how the infection spread as well.
Dying Light 2 releases on December 7th for PC, PS4, PS5, Xbox One, and Xbox Series X.
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