Ea Looking To Revamp Battle Pass Seasonal Content Loops
The Electronic Arts patent application was published on May 13 and is titled “Seasonal Reward Distribution System,” basically a generic description of battle pass. This specific design is notable in that it describes a “non-linear map” for the pass, with player-choice being a focus rather than a singular progression track. At its simplest, the map is made up of multiple pathways or tracks lined with nodes that players can choose as they desire....